{"product_id":"gurps-power-ups-5-impulse-buys","title":"GURPS Power-Ups 5: Impulse Buys","description":"\u003ch3\u003e\u003cstrong\u003eStrike a Bargain with Fate\u003c\/strong\u003e\u003c\/h3\u003e\n\u003cp\u003eSpending character points on permanent abilities is wonderful – but it doesn't guarantee that the dice will be nice. Sometimes, you don't want to leave the story to the mercy of random rolls! To solve this problem, \u003cem\u003e\u003cstrong\u003eGURPS\u003c\/strong\u003e Fourth Edition\u003c\/em\u003e offers the alternative of players using points to buy successes and influence the game world. \u003cem\u003e\u003cstrong\u003eGURPS Power-Ups 5: Impulse Buys\u003c\/strong\u003e\u003c\/em\u003e takes this idea and runs with it, collecting all previously published rules for spending points on in-play outcomes, clarifying and expanding them, adding new possibilities, challenging the basic concept of points, and offering guidance on how to tailor everything to your campaign.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003ePower-Ups 5: Impulse Buys\u003c\/strong\u003e\u003c\/em\u003e is an exhaustive study of escaping the mindset that character points are for keeps and only the GM has a say in the story. Highlights include:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cem\u003eBuying Success.\u003c\/em\u003e Influence success rolls, damage rolls, rolls on tables, and more – up to and including \u003cem\u003eavoiding\u003c\/em\u003e \"nuisance rolls.\"\u003c\/li\u003e\n\u003cli\u003e\n\u003cem\u003ePlayer Guidance.\u003c\/em\u003e Alter setting and plot, obtain cash and favors, and seek divine intervention . . . for a price.\u003c\/li\u003e\n\u003cli\u003e\n\u003cem\u003eSurvival.\u003c\/em\u003e Deflect injury, infirmity, and even death for both yourself and your Allies.\u003c\/li\u003e\n\u003cli\u003e\n\u003cem\u003eAmazing Feats.\u003c\/em\u003e Use points to push your abilities past their limits to pull off combat tricks, high-powered magic, and super-stunts, and even to make permanent changes in the world.\u003c\/li\u003e\n\u003cli\u003e\n\u003cem\u003eNew Kinds of Points.\u003c\/em\u003e Learn about splitting character points into multiple categories – not to mention Destiny Points, Impulse Points, Serendipity Points, and Wildcard Points.\u003c\/li\u003e\n\u003cli\u003e\n\u003cem\u003eShaking the Foundations.\u003c\/em\u003e Revisit where points come from, where they go, and whether you even need them.\u003c\/li\u003e\n\u003cli\u003e\n\u003cem\u003eAnd Much More.\u003c\/em\u003e Bids and wagers with points? Karma? Bullet Time? It's all here!\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eIf you've ever felt that character points should do more than buy skills and Hit Points, or yearned to adapt points-for-outcomes systems from other RPGs, then you'll find \u003cem\u003e\u003cstrong\u003ePower-Ups 5: Impulse Buys\u003c\/strong\u003e\u003c\/em\u003e refreshing and useful!\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003ePower-Ups 5: Impulse Buys\u003c\/strong\u003e requires only the \u003cstrong\u003eGURPS Basic Set,\u003c\/strong\u003e Fourth Edition.\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003eVisit the official web page for more info, resources, product support, and links.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eWritten by\u003c\/b\u003e Sean Punch\u003c\/p\u003e","brand":"Steve Jackson Games","offers":[{"title":"Default Title","offer_id":44794187808819,"sku":"pgr1787936652502","price":5.18,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0648\/9672\/9139\/files\/gurps-power-ups-5-impulse-buys_1.jpg?v=1787936656","url":"https:\/\/www.daymerton.com\/products\/gurps-power-ups-5-impulse-buys","provider":" Wallace","version":"1.0","type":"link"}